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        <h2>The Hobbit</h2>
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                        <tr>
                            <th scope="row">name</th>
                            <td>The Hobbit</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>2003
                            </td>
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                            <th scope="row">PLATFORM</th>
                            <td>Windows
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                            <th scope="row">RELEASED_IN</th>
                            <td>Italy, United States (2003)
                            </td>
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                            <th scope="row">GENRE</th>
                            <td>Action
                            </td>
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                            <th scope="row">PUBLISHER</th>
                            <td>Sierra Entertainment, Inc.
                            </td>
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                            <th scope="row">DEVELOPER</th>
                            <td>Fizz Factor, The
                            </td>
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                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Fizz Factor, The
                            </td>
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        投票得分：87
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            <h3>Description of The Hobbit</h3>
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            <a href="javascript:void(0)" onclick="this.remove()" class="readmore">Read Full Review</a><p>Once upon a time, there was a game publisher who was king of adventure games. With series like Roberta Williams' King's Quest, Sierra could do no wrong; it seemed like they could take any story, throw 'Quest' in the title and have a hit. Culinary Quest! Meter Maid Quest! Well, actually this time it's Hobbit Quest, as Sierra returns to their adventure game roots with the original Middle-Earth tale. The story of Bilbo Baggins' journey from his hobbit-hole to the Lonely Mountain is faithfully told, though there's not much new for the experienced gamer.</p>

<p>The Hobbit couldn't be more different from the current crop of Lord Of The Rings titles. The novel is written towards a younger audience, and the work of Inevitable Studios has preserved that tone. The visual style will be familiar to anyone who's seen the old animated film; characters have huge eyes and bigger eyebrows, and the story is explained through succinct but hardly complex cutscenes. The graphics engine isn't stunning, but uses bold colors and chunky designs to model its own version of Middle-Earth. A few little framerate drops aside, the look meshes well with Bilbo's adventure.</p>

<p>The Hobbit gets off to a bit of a slow start - it does begin in the languid Shire, after all. But before long there's plenty of danger and combat to keep your hairy little feet moving. Each level is fairly linear -- what else are you going to do with a classic story? -- and broken into areas that are keyed around major events in the book, pretty much everything you'd expect to find is here. Trolls, spiders, Gollum, Smaug, and of course the Ring of Power.</p>

<p>That little bauble will render the wearer invisible... or at least a dim white outline that passes beneath the radar of enemies. Somebody get Sam Fisher one of those things! You'll also spend a lot of time collecting coins (to buy provisions) and little red crystals that translate into extra health. Come to think of it, that reminds us of another classic quest tale popularized by Nintendo, but, um, we forget the name.</p>

<p>Besides the obvious setpieces, crystals and coins, there's a good variety of gameplay on hand. Given that you've got a ring of invisibility, stealth obviously factors into things - Bilbo is a burglar, after all. There are numerous little side-quests, some of which move the story forward while others simply add color. Platforms are quite abundant, and Bilbo has fortunately developed a predilection for bouncing through the air. There might be a little too much platforming, but the balance isn't bad. Smaller quests and objectives are delivered through small pieces of NPC conversation.</p>

<p>Controls are solid enough that players of any skill level shouldn't find much frustration in the ledge-hopping. You've got your standard jump, attack, sneak and a zoomed aiming mode, which is useful when you've got a pocketful of projectiles. Other movement options are simple and context-sensitive, so climbing ropes, snagging ledges and, er, eating several breakfasts all happen naturally. The right analog stick controls the manual camera view/override, which sadly doesn't stick once you begin to move. But generally, the camera offers a great view with no issues.</p>

<p>Combat is a bit underdeveloped, however. You've always got a trusty walking-stick, which can stiffly rap the knuckles and jaws of orcs and wolves alike. Too bad it doesn't work on dwarves. You'll also have the glowing sword Sting, which makes nice use of the game's highly capable lighting system to create a warm blue glow of warning whenever danger is near. But there's not much to do with Sting; you'll rely on the basic one-button slash and occasional higher-powered jumping smash. Of course, there's probably a lot more fighting in this Hobbit than Tolkien ever intended, but the options do feel limited.</p>

<p>The Hobbit is a book that many people treat as an old friend; it's something they can go back to year after year without fear of sudden change. So it's fitting, perhaps, that the game translation doesn't rock the boat with design or presentation. Those who have come to Tolkien via Peter Jackson's films (and various game versions thereof) will likely be disappointed by the lighter tone, but The Hobbit is a fine place to start for younger gamers. In that respect, the puzzles, side quests and overall presentation are just about right.</p>

<p><span class="revhotud">Review By <span class="authid">GamesDomain</span></span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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